EM-1
A downloadable game for Windows
EM-1 is a 3D arcade style platformer with Parkour elements where players play a robot courier under the employment of SPACE Courier And Transport Services. Run along the walls of buildings to gain momentum while switching to higher elevation with your grappling hook. But don't forget about the deliveries that you need to make along the way.
Sourced Assets:
Dynamic Locomotion + Blueprints :BY Hammerhead
https://www.unrealengine.com/marketplace/en-US/slug/dynamic-locomotion-blueprint...
Paragon: Gadget :BY Epic Games
https://www.unrealengine.com/marketplace/en-US/slug/paragon-gadget
Modular Building Set :BY PurePolygons
https://www.unrealengine.com/marketplace/en-US/slug/modular-building-set
Construction Site VOL. 1 - Supply and Material Props :BY Dekogon Studios
https://www.unrealengine.com/marketplace/en-US/slug/construction-site-vol-1-supp...
Industry Props Pack 6 : By SilverTm
https://www.unrealengine.com/marketplace/en-US/slug/3e2a3cb997cf47b1ab782a67957b...
Music credits:
Tech Corporation from https://audiosome.cc/
Spectrum Form loop from https://www.dl-sounds.com
Drive by Alex (c) copyright 2013 Licensed under a Creative Commons Attribution (3.0) license. http://dig.ccmixter.org/files/AlexBeroza/43098 Ft: cdk & Darryl J
Spinnin' by Alex (c) copyright 2011 Licensed under a Creative Commons Attribution (3.0) license. http://dig.ccmixter.org/files/AlexBeroza/32423 Ft: spinningmerkaba
Elevator Going Up by Glitch | https://soundcloud.com/glitch
Music promoted by https://www.free-stock-music.com
Creative Commons Attribution 3.0 Unported License
https://creativecommons.org/licenses/by/3.0/deed.en_US
Status | Released |
Platforms | Windows |
Author | Kit10n |
Genre | Action |
Made with | Unreal Engine |
Tags | 3D Platformer, Arcade, Fast-Paced, Female Protagonist, keyboardmouse, Music, Parkour, Singleplayer, Time Attack, Unreal Engine |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Install instructions
Extract .ZIP and launch EM_1.exe
Development log
- ReflectionNov 22, 2019
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